Venomous Abyss Mythic Boost: Cutting Edge: Ula'tek, 344 Loot and the Primeval Skyfriend
Mythic is where the Venomous Abyss separates the top raiders from everyone else, and where the best rewards in Season 2 live. The serpent tier sets at their highest item level, 344 gear off the Coiled Altar and Ula'tek that no amount of upgrading will reach any other way, and Cutting Edge: Ula'tek, the achievement that proves you killed the final boss on the hardest difficulty while the tier was still current. Ula'tek also drops the Primeval Skyfriend on Mythic and nowhere else, which makes the full clear the only route to the mount.
KingBoost's raiders clear the boss count you choose on Mythic, from a partial run up to the full eight-boss clear with Cutting Edge and the Skyfriend, with guaranteed item counts that scale as you add bosses and Full Loot Priority weighting drops to you. Bring a level 90 character with an active subscription and support reviews your gear before booking. The Mythic tier set chances, gear and all gold and loot from the run stay on your account.
Want the rest of what Mythic prestige looks like? Tidebound Grotto on Mythic covers the season's other raid at the same difficulty, and Glory of the Venomous Abyss Raider adds the meta achievement and its mount on top of the kills. If gearing is the goal rather than the achievement, Venomous Abyss Full Gear fills every slot, and Midnight Keystone Myth Season 2 is the Mythic+ equivalent for players who want both ladders finished.
YOU WILL GET
LOOT OPTIONS EXPLAINED
GROUP LOOT
Standard loot rules. You raid alongside other customers and everyone rolls on drops together. Expect 1-2 items on average depending on luck. Good option if you mainly care about boss kills, Great Vault progress, Mistcrests and whatever gear happens to drop your way.
UNSAVED GROUP LOOT (LOOT SHARE 10PPL / 15PPL)
The raid is filled with our boosters who haven't used their lockout yet that week. First run of the reset, no cooldown. Each unsaved character has a chance to receive loot from every boss. More fresh characters in the group means more chances for items to drop per kill, which means better odds that something usable lands for you. Drops aren't guaranteed per character though so the volume varies from run to run. The 10-player version is the budget pick, you should expect to receive 2 loot items. 15-player stacks the odds higher and gets you 3 loot items, so we recommend that one.
ATP (ARMOR TYPE PRIORITY)
ATP means Armor Type Priority. Only you roll on gear matching your armor class like plate, mail, leather or cloth and tier tokens. Shared slots like rings, trinkets and weapons are still open rolls, unless you pick full priority loot option. The numbers work like this: ‘2-3 items for roll per boss’ is the approximate drop count per boss and ‘10 unsaved characters’ is how many fresh-lockout boosters are in the group with a chance to receive loot. Higher tiers mean more unsaved characters, more potential drops per kill and more funneled to your armor type. Best option for players who mainly want tier pieces and armor slot upgrades without paying for full priority.
FULL PRIORITY
You get first pick on everything. Not just your armor type but rings, trinkets, weapons, cloaks, all of it. Same unsaved character scaling applies. More boosters on fresh lockouts means more chances for loot to drop per boss and every single piece goes to you first. This is the option when you want to gear as fast as physically possible, but it may require more than one reset if all the loot doesn’t drop on the first attempt.
FULL GEAR EQUIPMENT
This is the all-in package. Full set of raid gear across every slot. Most expensive option but the closest thing to ‘press button, receive fully geared character.’ This option may require multiple weekly resets if all pieces don’t drop during the first week.