Harvester: A massive ARC structure guarded by a Queen. Inside, players must solve a puzzle by finding and installing three fuel canisters while avoiding fire and EMP pulses to unlock high-tier loot containers.
Matriarch: A world boss event featuring a massive, heavily armored Walker. It’s one of the toughest challenges in the game, requiring heavy anti-armor weapons and a coordinated squad to destroy its weak points.
Hidden Bunker: An unmarked location that requires players to find and activate four white antennas scattered nearby. Activating them triggers waves of ARC units but eventually unlocks a bunker filled with data terminals and rare crates.
Husk Graveyard: A map-wide condition where the world is littered with destroyed ARC machines. It’s a "low-risk, high-reward" event where you can farm rare components from dead husks without engaging in heavy combat.
Launch Tower: A vertical event at the Spaceport. Players must find a Fuel Cell, carry it to the generator at the base, and activate the ziplines to reach the roof for exclusive loot.
Locked Gate: Similar to the Launch Tower but focused on the Blue Gate map. Raiders must find four security codes in different POIs and bring them to the Gate Control Room to unlock the underground checkpoint.
Prospecting Probes: The map spawns a high density of ARC Probes and Couriers. It’s the best time to farm tech components by breaching and looting as many probes as possible before extraction.
Bird City: Exclusive to the Buried City map. Flocks of birds mark chimneys on rooftops that contain "Rubber Ducks" and other high-value trinkets. Using a Snap Hook is almost mandatory here for efficient traversal.
Uncovered Caches: Usually triggered during storms, this event reveals buried Raider Caches. These are time-sensitive crates that provide quick cash and salvage if you can find them before the timer expires.